Cris "Ariyassa" Luu

Composer & Sound Designer

Hi! I'm a San Francisco-based freelance music producer, composer, and (technical) sound designer. I also do audio and production for Gelatinous Cat Games.I studied music production, sound engineering, and game audio at Pyramind Music & Audio Production Institute. I have backgrounds in classical piano and electronic music production, and I love to tell emotional stories in sound, whether it be music or sound design!I enjoy combining both my creative and technical backgrounds to make that story come to life in a game. Before deciding that my calling in life was making beep boop noises, I worked in tech as a software engineer and technical lead for nearly a decade, and occasionally I'll put my engineering and project management hat back on in order to make the audio vision happen.If you'd like to work with me, shoot me an email!

Music

Songs I have written for a variety of projects. I compose, produce, mix, and master all of my work.

Sound Design Reel

From games I've worked on as well as some sound re-designs.

Games I've Worked On

Credits: Team Lead, Composer, Sound Design, Audio Implementation (FMOD), Audio Engineer (C#)

Credits: Game Producer, Composer, Sound Design, Audio Implementation (FMOD), Audio Engineer (C#)

Credits: Composer, Sound Design, Audio Implementation (GameMaker LineAudio), Audio Engineer (GML)

Credits: Game Producer, Audio Implementation (FMOD), Composer, Audio Engineer (C#), Additional Sound Design

Credits: Composer

Credits: Composer, Sound Design, Audio Implementation (FMOD), Audio Engineer (C#)

Talks, Resources and Stuff

Docs I've written, talks I've given, and other miscellaneous things.Github for Non-Programmers: A document about Github
FMOD for Programmers: A joint talk I gave to the Indie Game Academy community about FMOD and audio implementation