Cris "Ariyassa" Luu

Composer & Sound Designer

Hi! I'm a San Francisco-based freelance music producer, composer, and (technical) sound designer.I studied music production, sound engineering, and game audio at Pyramind Music & Audio Production Institute. I have backgrounds in classical piano and electronic music production, and I love to tell emotional stories in sound be they music or sound design.Before deciding that my calling in life was making beep boop noises, I worked in tech as a software engineer and technical lead for nearly a decade, and occasionally put my developer and project management hat back on as needed.

Sound Design Reel

From games I've worked on as well as some sound re-designs.

Music

Songs I have written for a variety of projects. I compose, produce, mix, and master all of my work.

Games I've Worked On

Team Lead, Composer, Sound Design, Audio Implementation (FMOD), Audio Engineer (C#)

Game Producer, Composer, Sound Design, Audio Implementation (FMOD), Audio Engineer (C#)

Composer, Sound Design, Audio Implementation (GameMaker LineAudio), Audio Engineer (GML)

Game Producer, Audio Implementation (FMOD), Composer, Audio Engineer (C#), Additional Sound Design

Composer

Composer, Sound Design, Audio Implementation (FMOD), Audio Engineer (C#)

Talks, Resources and Stuff

Docs I've written, talks I've given, and other miscellaneous things.Github for Non-Programmers: A document about Github
FMOD for Programmers: A joint talk I gave to the Indie Game Academy community about FMOD and audio implementation